A Twitter discussion with John Harper and Rob Donoghue made me think of drafting up something like this. This version isn’t quite what I originally had in mind when I … Continue reading
Over beers the other night, John mentioned my plans to hack Apocalypse World to create a crusaderpunk setting inspired by Rifts: Wormwood and the German post-apocalyptic angels game Engel. I’d … Continue reading
This post is going to be a work in progress, since I want to get back to doing incremental design on this blog, rather than in InDesign or on a … Continue reading
I was just thinking about how to combine fantasy with body horror. What if monsters are an infection? So it’s late medieval times, the Black Death (that horrid outbreak of … Continue reading
I’m calling these splats, so nobody better write them up before me. Or else I will look at you very sternly across the internet! The Taikonaut This character type starts … Continue reading
Over here, Clyde is talking about breaking down GMing 4E into Apocalypse World-style MC agendas. I don’t really agree with the way he’s done it, because my instinct is to … Continue reading
This is my response to Ewen Cluney’s response to my response to Will Hindmarch’s response to Apocalypse World. This conversation just keeps giving and giving. In Ewen’s words, one of … Continue reading
I’ve been carefully following Will Hindmarch’s attempt to wrestle with the rules text of Apocalypse World, which has been both fascinating and really enlightening. Will, who’s done a lot of … Continue reading
I’m working on a new character type for Apocalypse World, inspired by the “Broken Rainbow” campaign I ran earlier this year. An initial sketch is posted over at Barf Forth … Continue reading
Life’s been too busy to work on Geiger, so here are some notes mostly to myself. In addition to all the other scarcities that Apocalypse World is normally about, Fingers … Continue reading