Basically, each PC chooses several “monster moves” (from Dungeon World) to represent their ethnic and cultural heritage. Like a dwarf might pick “Drive them back.” You can also invent custom moves, like if a PC was raised in a blood cult, they might have the move “Identify whose blood this is by tasting it.” Then, PCs can spend a hold point from their heritage to make one of their heritage moves, just like that.
Can you describe how I can use Heritage?
Sure, though Heritage moves are described in the actual PDF: http://rpg.drivethrustuff.com/product/110283/Dark-Heart-of-the-Dreamer
Basically, each PC chooses several “monster moves” (from Dungeon World) to represent their ethnic and cultural heritage. Like a dwarf might pick “Drive them back.” You can also invent custom moves, like if a PC was raised in a blood cult, they might have the move “Identify whose blood this is by tasting it.” Then, PCs can spend a hold point from their heritage to make one of their heritage moves, just like that.
Thx for information. I just bought PDF thanks to Indie Night and this description.,